Opponents can dodge incoming tracking missiles easily. Actual game play like maneuvering, getting lock on, and firing guns and missiles behave completely at random. Then, once in maybe 12 matches, you annihilate other players, which is also not that fun. Enjoy getting annihilated by players 15 levels above you, match after match. But like Wild Life’s other games, match making is appallingly bad once you upgrade to a certain level, and are certainly not based on anything remotely close to competitive fun. Hello! We try to make a game that our players like.This game is insanely fun. Overall, this game has a lot of potential as much as it has stemmed from a great start! It might even be awesome if ships have their own special abilities and if copyright laws permit, you could include cameos of ships from famous sci fi thrillers like Star Wars or Battlestar Galactica. There’s only one type of ship the players play, not to mention having no warheads like missiles or torpedoes. On the other hand, I feel the game lacks variety. I like how the visual and auditory effects as well as soundtracks are impressive like that of a modern sci fi thriller. It’s one of those shooter games where you play in real time against people, almost like a sport. This game really suits me in the sense that it’s not one of those addictive games where you fortify your base and return to check on it every five minutes.
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